
These are two looping talk cycles designed to improve production workflow by being a re-usable asset to save time with dialog sections in content.

A full character turn based on an initial design by the Art Director, created for Edmentum.

A full character turn based on an initial design by the Art Director, created for Edmentum.

A full character turn based on an initial design by the Art Director, created for Edmentum.

Background art designed for EducationCity

Background art designed for EducationCity

An animation for a platform puzzler game project I'm currently working on

An example of a tileset for a 2d platformer, part of a personal project


A walk cycle for a character in a game im currently working on

One of a few themes designed for a "whack-a-mole" style educational game

A looping idle animation for one of many characters made for the game "Fruit Flies" at EducationCity

A piece of character design for a personal project

Background art designed for EducationCity

Background art designed for EducationCity

Background art designed for EducationCity

A proof of concept background piece for EducationCity

Background art designed for EducationCity

Background art designed for EducationCity

Background art designed for EducationCity